Re:Braid 10th anniversary critical compilation
by modernerd on Friday August 03, 2018 @05:03AM
(#17678293)
I agree that Inside and Limbo are easier as puzzlers.
“On-the-rails” could describe any non-open-world game. But Limbo, in particular, is not just a linear “forward forevermore” puzzler — it requires backtracking to solve some of the puzzles, which gives it a Braid-like quality.
To me they both capture the feeling I got playing Braid. Those reading shouldn't discount them for being less hard.
I haven't played your other recommendations — thank you for those!
“On-the-rails” could describe any non-open-world game. But Limbo, in particular, is not just a linear “forward forevermore” puzzler — it requires backtracking to solve some of the puzzles, which gives it a Braid-like quality.
To me they both capture the feeling I got playing Braid. Those reading shouldn't discount them for being less hard.
I haven't played your other recommendations — thank you for those!