Re:Developers blog post: No, I won’t do it. It would not be ...
by alanh on Wednesday October 06, 2010 @07:49PM
(#1766309)
Can I work for you?
Re:Developers blog post: No, I won’t do it. It would not be ...
by frossie on Wednesday October 06, 2010 @10:37PM
(#1766653)
It's that unusual? Oh dear.
The average HNer would probably gouge their eyes out rather than work for me. I am in academia - we think 65K is a good salary. No big exits here :-)
Re:Developers blog post: No, I won’t do it. It would not be ...
by SAHChandler on Thursday October 07, 2010 @12:12AM
(#1766811)
Could be worse. 40K~ish for an entry level game programmer. Few exits there as well :P
Really? I expect to hear No (clarification: I am a project manager/ geek herder). That's fine. I don't need my developers to be wasting time working out convincing arguments and workarounds to requests - I trust that they want to be helpful and if they are saying no, there's a good reason. Hell, assuming I am on top of stuff, I can figure out what the reason is - and in the rare occasion when I can't, I just ask.
I am here so that my developers don't have to worry about this shit.
Yeah, if your PM is not shielding you, you can try that approach above - at least it makes you not look obstructive. However, people burn out doing that after a while, especially when they have to explain this stuff to people who don't want to understand them. In which case a simple "How does this compare with my current top priority X?" is generally sufficient.