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Re:Adobe Flash’s Gaming Legacy and My Efforts To Save It by egeozcan on Sunday July 29, 2018 @02:59AM (#17636908)
> I don't care if websites can use that if they don't.

It's new, and you can still save pages. Browsers will do their best to include all resources they depend as well.

> Using a proper application platform instead

Which one? Is there any cross-platform one with consistent design and UX? I don't think so.

Re:Adobe Flash’s Gaming Legacy and My Efforts To Save It by genericid on Sunday July 29, 2018 @09:31AM (#17638032)
> It's new, and you can still save pages

No, I can't. That does not work reliably.

> Browsers will do their best

In other words, they will fail.

> Which one? Is there any cross-platform one with consistent design and UX? I don't think so.

Frankly, even Electron applications are better than making web pages that behave incorrectly.

Re:Adobe Flash’s Gaming Legacy and My Efforts To Save It by egeozcan on Sunday July 29, 2018 @09:39AM (#17638063)
> No, I can't. That does not work reliably.

In all your given examples, it does.

> Frankly, even Electron applications are better than making web pages that behave incorrectly.

You know that 90% of Electron apps do not have any native function calls and are just wrappers on top of a web-app?

I just don't understand what you are criticizing anymore.

Re:Adobe Flash’s Gaming Legacy and My Efforts To Save It by genericid on Tuesday August 07, 2018 @11:42PM (#17713051)
> You know that 90% of Electron apps do not have any native function calls

That does not make sense. If they made no native function calls, they could not even display a window.