Re:Lessons from the failure of General Magic
by jxub on Thursday July 26, 2018 @03:14PM
(#17620097)
Could you expand on the platform part please? I'm sure many people here would be interested and exposure on HN is free, so why not? ;)
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Re:Lessons from the failure of General Magic
by ukulele on Thursday July 26, 2018 @03:30PM
(#17620243)
Yes I can do that -- it's a platform for building software modules that can be added to any website or web app. Right now it does most of the popular build steps automatically (Babel, SCSS, Handlebars) so developers can just focus on actual code.
We have an open source library of ready-to-use modules that can be forked/tweaked or used as is.
It's called Anymod https://anymod.com. Hoping we can become something useful for developers.
Re:Lessons from the failure of General Magic
by blacksmith_tb on Thursday July 26, 2018 @04:07PM
(#17620497)
Your "how it works"[1] page makes it look a little like a cross between Codepen and Google Tag Manager. Is that a fair characterization of what Mods do? I like the 'shared library' idea, that's something GTM makes actively harder.
Re:Lessons from the failure of General Magic
by ukulele on Thursday July 26, 2018 @04:18PM
(#17620608)
The editor is similar to CodePen, with the biggest difference being you can easily add what you've built to any website. I haven't ever used GTM but I think the "make changes without re-deploying" approach is conceptually similar.