Re:The internals of testing in Rust in 2018
by fnord123 on Tuesday July 24, 2018 @09:57AM
(#17601014)
It brings the cost of trying an idea out down considerably. I've had a few times where I think "i know, I'll just try this idea out" and then I make a new project, add a few deps in Cargo.toml, hack some code, and then build. Oops, the first build takes half an hour. Then I think I should try new ideas out in Go or python. Alas.
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Re:The internals of testing in Rust in 2018
by steveklabnik on Tuesday July 24, 2018 @02:01PM
(#17603491)
That’s fair!