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Re:Our experience launching a paid, proprietary product on L... by antt on Monday July 23, 2018 @06:25PM (#17596522)
Then why kick a hornets nests?

As others have noted Linux for home and Linux for work are two completely different things.

At work I use RHEL 7, packages 5 years out of date, don't have access to build tools to incorporate patches myself and a million and one other things I would never tolerate at home. Throwing some more money after a program that lets me not touch outlook sounds like a great idea.

At home I do none of the above things I can't think of a reason why I would ever touch a binary blob.

There are plenty of people who feel the same. Don't come into a hobbyist environment selling corporate solutions expecting a warm welcome. Instead of /r/linux go to /r/sysadmin or some such.

Re:Our experience launching a paid, proprietary product on L... by nambit on Tuesday July 24, 2018 @01:29AM (#17598335)
What? Do you see no use for proprietary software at a home linux setup? What about video games? Do you expect all video games on linux to be open source?
Re:Our experience launching a paid, proprietary product on L... by antt on Tuesday July 24, 2018 @10:58AM (#17601595)
I'm pretty close to being completely free of proprietary software at home.

I have to use the proprietary bootloader for my newer machines and the wifi firmware the machines I haven't gotten around to replacing the wifi cards for yet.

About half of my machines are on coreboot and atheros cards.

Otherwise my user space is pure free software.

For games I play open source ones like 0ad when I have the time, which isn't often.