Re:1500 Archers on a 28.8: Network Programming in Age of Emp...
by borellini on Thursday July 19, 2018 @02:57PM
(#17569302)
And in 2018 with Internet connections a bit better than a 28.8k modem and hardware slightly more powerful than Pentium 90, the HD remake of AoE2 fails to deliver a reliable multiplayer gameplay, having lag of multiple seconds and at least as many out-of-sync bugs as the original game did 20 years ago. It should be closer to 150 than 1500 archers with the HD edition.
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Re:1500 Archers on a 28.8: Network Programming in Age of Emp...
by lucb1e on Thursday July 19, 2018 @08:47PM
(#17571619)
This is one of the many reasons why I refuse to buy AoE2. The "new" version does not offer multi-platform support, it does not offer a stable multiplayer, it requires half a gigabyte of RAM instead of the previous 32MB, and it still costs as much as I pay these days for some of the smaller but brand new games (not one they made profit on for almost twenty years already without any maintenance).
Re:1500 Archers on a 28.8: Network Programming in Age of Emp...
by chaosbutters314 on Thursday July 19, 2018 @11:23PM
(#17572189)
if you play it on voobly versus steam, there is almost no lag and plays super smooth
Re:1500 Archers on a 28.8: Network Programming in Age of Emp...
by chaosbutters314 on Thursday July 19, 2018 @11:23PM
(#17572194)
the unreliable gameplay is mainly on steam. if you go play aoe2 on voobly, the lag basically disappears and feels smooth as butter.
If you own the hd version, there is a patch to freely convert it to voobly.
Re:1500 Archers on a 28.8: Network Programming in Age of Emp...
by yvdriess on Friday July 20, 2018 @08:36AM
(#17574457)
This might be a side-effect of CPUs being much less deterministic than the older hardware, leading to even harder to track down out-of-sync bugs.
Re:1500 Archers on a 28.8: Network Programming in Age of Emp...
by Robin_Message on Friday July 20, 2018 @09:28AM
(#17574784)
CPU timing might be more non-deterministic, but the result should still be the same...