Furthermore, the UI facilities that early microcomputer BASICs provided would not be acceptable today. The graphics of the Apple II or QBASIC might be cool for a retro game, but you wouldn't want to develop a real application that way. For one thing, such applications were inaccessible to blind users with the primitive screen readers that existed back then, and today's screen readers would do no better. And a text UI with PRINT and INPUT would be accessible but even more retro. So even if you wrote an app in BASIC and deployed it to a cloud platform, you'd somehow have to use a modern platform like the Web for your UI. Unless, of course, you want to develop a retro game, and that might indeed be a fun side project.
http://www.calormen.com/jsbasic/
I taught some intro programming to my kid using this.
70 REM draw hamburger
80 HGR2:HCOLOR=5
100 for t = 1 to 50 step 0.01
140 x = Sin(Tan(t))
160 y = Cos(t)
180 xp = (x * 50) + 150
190 yp = (y * 50) + 100
200 HPLOT xp, yp TO xp, yp
300 next t