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Re:Async and Await in Rust: a full proposal by gpderetta on Sunday July 15, 2018 @08:41PM (#17537946)
The problem is that async adds a lot of overhead, and while the mythical sufficiently good compiler could remove it, in practice it is a lot of work for little benefit.

For those CPU bound jobs that do not fit in the classical openmp style scheduling, more dynamic async style scheduling might be appropriate (cilk style work stealing for example) but the async granularity is hardly ever the function boundary.

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