Re:Async and Await in Rust: a full proposal
by algesten on Sunday July 15, 2018 @04:41PM
(#17536964)
Control is another reason. You relinquish control the more moving parts there are. If you ever looked into the tokio stack you realise there are a Lot Of Stuff going on.
Which doesn't mean it's bad. I'm excited about tokio and rust's async story. But I love that I get to choose.
Which doesn't mean it's bad. I'm excited about tokio and rust's async story. But I love that I get to choose.