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Re:A Real-World WebAssembly Benchmark by billybolton on Thursday July 05, 2018 @05:33PM (#17467027)
Now all we need is to expose a graphics context to wasm. No need for DOM support.
Re:A Real-World WebAssembly Benchmark by markdog12 on Thursday July 05, 2018 @06:22PM (#17467366)
You already get 2D, WebGL, WebGL 2 through canvas