Re:A Peek Inside the Niantic Real World AR Platform
by erikpukinskis on Friday June 29, 2018 @03:34AM
(#17423030)
People have some interesting presumptions about AR/VR:
- participants will predominantly look around in 360 degrees
- participants will be manipulating the objects they’re seeing projected in 3D
- participants will have prolonged engagements with virtual objects
- all people present in the room will also be interacting with the same virtual objects
If these are all true then your analysis is correct: headsets are the only way.
If all of these presumptions are at least somewhat false then handheld “opera glasses”-style AR experiences will be very popular.
Personally, I think even people who have headsets and spend a lot of time in VR will also use handheld displays, for transient use and when others are present.
- participants will predominantly look around in 360 degrees
- participants will be manipulating the objects they’re seeing projected in 3D
- participants will have prolonged engagements with virtual objects
- all people present in the room will also be interacting with the same virtual objects
If these are all true then your analysis is correct: headsets are the only way.
If all of these presumptions are at least somewhat false then handheld “opera glasses”-style AR experiences will be very popular.
Personally, I think even people who have headsets and spend a lot of time in VR will also use handheld displays, for transient use and when others are present.