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Re:The Legend of Nintendo by seba_dos1 on Sunday June 24, 2018 @09:38PM (#17389391)
It's just so sad that they aren't exactly friendly towards homebrew. It would be a perfect gaming device I would buy with no hesitation - instead, I have no idea now if they'll ban me from using their services for using GNU/Linux if I decide to buy it.
Re:The Legend of Nintendo by floatboth on Monday June 25, 2018 @07:07AM (#17391397)
GNU/Linux is not detectable though?? You boot an entirely separate OS from the Tegra RCM mode, basically zero bytes of Nintendo code run in that boot.

Modifications to the Horizon OS (like Atmosphere) can be detected, but I wouldn't worry about bans if you don't pirate or cheat.

Re:The Legend of Nintendo by amimetic on Monday June 25, 2018 @03:21AM (#17390528)
Yeah, as a developer I do find iOS and Android compelling: there are such low barriers to entry I can (and have) released games for both.
Re:The Legend of Nintendo by seba_dos1 on Monday June 25, 2018 @09:37AM (#17392292)
As a developer, I believe it's a mixed bag.

I've made plenty of small, silly games that I could release on Android, iOS and recently also on Steam. That's great, I wouldn't be able to do so on Switch.

However, I'm now also working on a bigger game that takes two years to make, and when releasing on Android, iOS and Steam it will just drown in the sea of crap, which means I will have to rely only on my own marketing efforts. It might also get a Switch port, and it's more than likely that it will be much easier to sell there.