Re:Inside Nintendo’s “perfect” method for detecting online S...
by Isomatik on Wednesday June 20, 2018 @02:31PM
(#17358241)
I can say at least that the Xbox 360's standard ban for pirated games that failed verification checks was a console level ban, as in, you can take your hard drive and plug it into a new console and you're gaming again. There were also several times account bans were applied as well, like when Forza 3 dropped several weeks early and people tried playing online.
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