If you mean "spoof" in the sense of duplicating the certificate/ticket: Because two consoles would try to use the same cart certificate/ticket.
If you mean "spoof" in the sense of making a fake certificate/ticket: The certificate/ticket are signed by Nintendo, so they can verify on the server side if it's fake or not.
If you mean spoof the console data: As far as I know, you require an NNID to go online, which the console is tied to. So the pirates would have to share login data and chain all the carts/tickets to that one console and login combination. That's probably going to be practically infeasible. Even if it wasn't, Nintendo could probably notice an odd amount of sign-ins coming from a single console, yet also all over the world.
If i understood correctly, Nintendo only allows access to online features of the game specified in that particular certificate.
[1] - https://www.reddit.com/r/SwitchHacks/comments/8rxg26/psa_str...
What is stopping hackers from purchasing one game legitimately and just spoof the data after?