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Re:FBG – Lightweight C Linux framebuffer graphics with paral... by onirom on Monday June 18, 2018 @10:03AM (#17338309)
The time goes into calculating a fullscreen pixels-based effect (so yeah; buffer contents), the point of this library is not the FB implementation which is a simple / bare-metal one.

The point is to render graphics content in a consistent way across multiple CPU cores but still remain lightweight enough to be used with your own implementation, this might change but that was the initial goal.

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