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Re:Neural scene representation and rendering by aqsheehy on Thursday June 14, 2018 @08:50PM (#17316645)
I wonder if we'll get to the stage where game engines become a series of neural networks hallucinating the output.
Re:Neural scene representation and rendering by hypothetical on Friday June 15, 2018 @03:43PM (#17322897)
I was thinking about exactly this kind of experiment. Given an input of gameplay recordings, train a model to predict the next framebuffer from the previous frame and keypress input. Would the model have to be excessively complex to avoid rapid divergence into feedback patterns resembling a Winamp visualizer? Probably, but it should be entertaining enough to watch and interact with anyway.