We find percentages useful precisely so that we can see through deceptively high dollars to the truth that they don't really play a big part in total dollars brought in.
The fact that it's 25B (if it is, again, no idea) only serves to illustrate the heart-stopping scale at which Apple does business. We're talking about a company for whom even such a sum is a bottom 10% priority from a pure revenue standpoint.
The only reasons I can think of are that they have taken designers completely off the mac line and put them all on the iPhone and other lines or else that they have put alot of designers on some kind of secret project, like moving to a different architecture and it's taking longer than expected to get it right. And even these don't seem to match up with how the company of 10-15 years ago would run things.
As to the actual matter at hand, I hope the output we're seeing now is the result of a de-prioritization, because I don't like to think of these results as best efforts.
For a publicly-traded company all that matters is stock price. One would assume that collecting revenues has a direct impact on that price, but we are not in so rational a world. Today it is all about growth potential rather than current revenues. Apple could be turning huge profits on laptops, but if they see that as a mature market then they will and must ignore it.
Given Apple's grip on users, they may even see laptops as a competitor to their iPhone business. Time on the macbook is time not on the iPhone. The intent may be to transition all macbook devotees away from lap/desktops altogether.
Really? You don't want to qualify that at all, maybe?
If not, please explain the first 10 years of AMZN.
Looking at a business of this magnitude, I don't see how it matters what percentage of the total revenue this is. There's so much money to be had here and, unlike an individual, a company's attention shouldn't be so limited as to essentially make them forget to collect this additional revenue.