1) I clicked through the splash page too fast to read the instructions. So I was confused for awhile. I wouldn't mind having the basic commands persistent inside a floating box in the game for awhile.
2) I would like the ability to invite someone to play with me, in case the game is empty.
3) I would like a win condition, like if you hit 100 the game says you win and resets.
Did you follow a game building tutorial to make this, or was it entirely from scratch?
1) Added commands for speed/shield/invisibility, will add bomb commands
2) We have facebook share button, obviously not enough :) I'll see what other options can be added
3) IO games usually don't follow this pattern, but thanks
I did it from scratch, and created a small client-side framework in the process which I plan to open source when It's ready.