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Re:CoreRT – A .NET Runtime for AOT by ivm on Friday June 08, 2018 @09:36AM (#17265160)
I finally moved to Xamarin a few months ago and it's not slower than the native languages. No clunkiness either, it's just bindings to the native APIs after all.
Re:CoreRT – A .NET Runtime for AOT by cm2187 on Friday June 08, 2018 @09:42AM (#17265226)
Sorry, I was not referring to the execution speed of c# once deployed, but the experience of pressing F5 to debug the app in an emulated environment is pretty slow and hairy, and makes development hard.
Re:CoreRT – A .NET Runtime for AOT by ivm on Friday June 08, 2018 @11:07AM (#17266152)
I don't see much difference in the iOS simulator: deploy and launch take 3-5s. It's about the same for the Android emulator but I have no experience with Java development, so I don't know if it's fast enough.