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Re:Deprecation of OpenGL and OpenCL by Lio on Wednesday June 06, 2018 @08:03AM (#17246273)
I know that Apple is commercial organisation and not a charity but projects like Blender bring a lot to the platform.

It would be great to find out later that Apple had reached out to the Blender dev team with a strategy on how to move to either Metal or a Vulcan/Metal adaptor.

Personally I was thinking about getting an eGPU just for Blender use. It would be a shame to have to leave macOS just to run Blender.

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