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Re:Deprecation of OpenGL and OpenCL by Athas on Monday June 04, 2018 @05:16PM (#17232550)
Agreed, I am in a similar situation. This is very sad. Also, while OpenCL is a bit verbose to interact with directly, Vulkan compute shaders are much much worse. I realise that at some point I will have to start using it, but I'm not looking forward it.

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