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Re:Apple introduces macOS Mojave by galad87 on Monday June 04, 2018 @03:42PM (#17231492)
The writing was on the wall since they stopped updating it (OpenGL) 5 years ago.
Re:Apple introduces macOS Mojave by 0x0 on Monday June 04, 2018 @03:44PM (#17231513)
True, but it'd be a shame to lose out on the library of legacy software and games.

Edit: and XQuartz (X11) with OpenGL comes in handy once in a while too...

Re:Apple introduces macOS Mojave by numbsafari on Monday June 04, 2018 @03:53PM (#17231617)
I mean... it looks like there's at least one commercial option for OpenGL on Metal (MoltenGL).

Also, it seems to me that the better option in the long run for legacy game support is to just run a VM for the highest degree of compatibility.

Re:Apple introduces macOS Mojave by ryandrake on Monday June 04, 2018 @04:21PM (#17231992)
Yep, I bet the MoltenGL guys are throwing a major party right now. I wonder what kind of effort it would be to hook up Mesa to a Metal backend...?
Re:Apple introduces macOS Mojave by stuaxo on Monday June 04, 2018 @05:51PM (#17232921)
Years.

EDIT: As a follower of https://mesamatrix.net/ I don't think it would be unreasonable to say about 3 years to get something that kind of works, five for something semi reasonable, and 8 for something at modern open gl level.