Re:Released and Certified: Qt Safe Renderer
by chrisco255 on Friday June 01, 2018 @10:05AM
(#17205416)
But time and money is a real constraint for projects. It's hard enough writing native Android, native iOS, and a web app to boot without also having to write native Mac, Linux, and Windows and dealing with all the cross platform UI quirks on Qt.
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Qt handles cross-platform better than any other framework.
Re:Released and Certified: Qt Safe Renderer
by EStudley on Friday June 01, 2018 @11:06AM
(#17205942)
Wait, what? How are you going to write a native app with less quirks than Qt? VTK? That's a little disingenuous.
Re:Released and Certified: Qt Safe Renderer
by chrisco255 on Friday June 01, 2018 @11:53AM
(#17206547)
This is in reference to using Electron so you don't have to both write a web app and a native desktop app using Qt (in addition to native mobile, where performance issues are much more noticeable).
...and electron apps have no UI quirks and no performance issues on mobile.
Re:Released and Certified: Qt Safe Renderer
by royjacobs on Friday June 01, 2018 @10:36AM
(#17205647)
The whole point of Qt is that you don't have cross-platform UI quirks.
Re:Released and Certified: Qt Safe Renderer
by chrisco255 on Friday June 01, 2018 @11:55AM
(#17206581)
You still have quirks. Qt helps for the bulk of the work, sure, but OSX, Windows, and Linux all have unique quirks that have to be dealt with.
Any OS-quirks you experience with Qt are likely the nature of cross-development (path separators, toolbars, sys-trays), stuff that you'd likely experience with any framework.
Qt's cross-platform support is amazing.