Re:Direct3D 10/11 for Gallium
by hakl on Tuesday September 21, 2010 @04:29PM
(#1714008)
It would be pretty ironic if this enables D3D 10 on Windows XP.
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That would only be possible if the framework of Gallium3D can be ported to use the Windows DDK. Gallium is pretty well tied to X11 and a few kernel features present on BSD and Linux kernels.