News for hackers. Stuff that matters.
Re:Digital Capitalism’s War on Leisure by ppseafield on Wednesday May 23, 2018 @07:48PM (#17139562)
A counterexample: Resident Evil was actually harder in the US because they removed the auto aim feature, specifically so US game renters would have a hard time beating it. I'm sure there are more examples of both kinds of modifications for the US market.

There are no comments on this comment yet.