Re:Warriorjs – An exciting game of programming and artificia...
by xirzec on Friday May 11, 2018 @06:45PM
(#17051259)
Looking at the code you could do getCharacter() for a Space returned by look()/listen()/feel() to figure out what type of enemy it is: https://github.com/olistic/warriorjs/blob/master/packages/wa...
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