And regarding sum types I was just thinking syntactically instead of in terms of the type system.
Hmm. Does that mean you can't have a generic method in a separate compilation unit from where it gets used?
> I really am interested in knowing more about what you said about union types being non compositional because I'm definitely not a type theorist.
I'm not really a type theorist, I'm just thinking about e.g. if you have a method like:
def doSomething[A](userSuppliedValue: A) = {
val x = if(someCondition) Some(userSuppliedValue) else None
x match {
case Some(a) => y ...
case None => z ...
}
x match {
case None => v ...
case Some(a) => w ...
}
}
then the compiler knows that if we take branch y we will also take branch w and if we take branch z we will also take branch v. Whereas if you do the same thing with an inclusive union type, that's true most of the time but not when userSuppliedValue is null.I'm confused by your example too. If you mean replacing matching None with testing for nil, then you'd have to replace Some(T) with an `else`, then the compiler absolutely can prove that if you take one branch you take the other - given that x is not assigned to (not sure why the compiler would want to prove that though). And after all that I'm not sure how your example relates to, or what you even mean by "noncompositional".
If you use an inclusive union, the type of x becomes A | nil (or however you write it). The trouble is that you don't know whether A might also be a type that includes nil, and userSuppliedValue might be nil already. So if you write in match/case style your branching behaves inconsistently in that case (because x is both an A and a nil) - and if you write in "if(x == nil)" style then you can't infer that branch y will be taken when someCondition is true.
> And after all that I'm not sure how your example relates to, or what you even mean by "noncompositional".
What I mean is that viewing these types as type-level functions, they don't compose. For option/maybe-style types, composition works as expected: you can know the behaviour of X[Y[A]] by reasoning about X and Y independently. That doesn't work for inclusive unions, because whether A | nil is a different type from A depends on what type A is.
Being able to move all your concerns into the type system is really nice, and the difference between a type system that does what you expect 95% of the time and one that does 100% of the time is huge - but I don't know any way to get there except gradually. I've been doing Scala for 8 years and it probably took 4 before I realised how important this stuff was even in the simple case of Option - and that's coming from a background of Java before then and already being dubious of things that step outside the type system.
Language inconsistencies matter, but only in large codebases, and by the time you have those large codebases it's probably too late to change the language. I think Scala gets a lot right, I think something like Idris gets more right. I can make the case for why those things are the right things in terms of theoretical purity/consistency. But when it comes to practical differences I don't know how to convince anyone other than by saying "go maintain a 300kloc system in an ML-family language for 5 years and see how much easier it is" :/.
Best of luck. I hope Crystal finds some things that work well, and that we all add something to the language design state of the art. I do think we're getting gradual progress and consensus - if nothing else, almost every new language has at least some form of sum typing and pattern matching these days - but I guess progress on the aspects that matter for big systems is inherently going to be slow, because it's only after we've built those big systems that we can see what's wrong (and what's right) with them.
And yeah, nobody has any experience maintaining 300kloc+ systems in crystal. And i'm sure we get loads of things wrong and there are lots of pain points. I hope we find some type theorists to pick through the problems when that happens too, because crystal's type system is really quite different to anything I've ever seen before. And it would be nice to see what comes out of that theory wise.
Well, the use cases will be there, and any general-purpose language will need answers for them. One can of course achieve the same effect with other language features (e.g. Java's famous use of the "visitor pattern" for those cases), but there's a cost in verbosity and maintainability.
And pattern matching isn't really needed if you have flow typing + OO (at least I haven't found a usecase for pattern matching which crystal doesn't already have an answer to)
Sum types usually only have two or three entries too.
> And pattern matching isn't really needed if you have flow typing + OO (at least I haven't found a usecase for pattern matching which crystal doesn't already have an answer to)
How does "flow typing + OO" solve the problem? You can use OO to emulate pattern matching via the visitor pattern, yes, but that's notoriously cumbersome; I don't see how flow typing makes any difference to that?
Crystal has method overloading (dynamic dispatch), which is a form of pattern matching (but not destructuring) but that's it. So I guess we have pattern matching but definitely not to the extent say haskell or elixir has it.
Visitor pattern in Crystal is just a class with a bunch of `def visit(node : Type)` and then just call `visit(foo)` and let dynamic dispatch handle the rest. The visited data structure has no knowledge about the visitor.
Hmm, I guess flow typing lets you do an exhaustiveness check of an if-else style set of cases. Still seems like a syntactic shortcut would be nice, just as one misses "switch" in Python.
So inside the body of a generic method (or class) you can't form unions involving the method's type parameters? That works but makes them much less useful as a language feature - most language features work as normal within a generic method.
> I'm not 100% sure how you can integrate sum types with a flow-typing system, perhaps with pattern matching?
Whatever you do for union types should work, surely. Indeed it ought to be simpler since you have more information to work with - with a sum type if the thing is B then you know it's not A, whereas with a union type it's possible for the thing to be both A and B.