The author of "Cubase64" (Pex "Mahoney" Tufvesson) has written an interesting explanation of how it is made: https://livet.se/mahoney/c64-files/Cubase64_White_Paper_by_P...
The technique used in the two first links of parent comment, is, as I understand it, based on another work of Pex : https://livet.se/mahoney/c64-files/Musik_RunStop_Technical_D...
You can probably reverse the masks with a microscope with a little elbow grease. Not trivial by any means, but doable by someone in a garage as a hobby.
The real question, does a fab that can work with that process still exist?
http://forum.6502.org/viewtopic.php?f=8&t=4150
Lots of interesting analog chip level stuff, it’s all new to me as I’ve only dealt with things at the digital level, but very interesting to see how the fabrication technology works in an analog way..
For digitized sound, the SID isn't different from something like a PC beeper.
Fair enough. Although cubase64 does use SID features in an innovate way.
> For digitized sound, the SID isn't different from something like a PC beeper.
C64 is way superior for playing samples compared to PC beeper. Only commonality is that it takes high amount of CPU cycles, in the linked example all of it.
Mostly I remember this type of sound, even at higher sample rate: https://www.youtube.com/watch?v=1fErwWtkMS4
I wrote a noise shaping PC-beeper PWM converter in the nineties, oversampling at maybe 500 kHz or so. It still sounded very tinny. (First version was without shaping, and it had an annoying high frequency pitch.)
> Basically; the faster the PC, the higher the sampling rate you can go.
Not really, io-port (outb) encounters a brick wall pretty early. So no matter how fast the CPU is, you can't toggle the speaker any faster.
There's one part in C64 that's becoming more and more rare — the amazing SID sound chip.
I wonder whether it'd be possible to have production runs of truly new 6581 and/or 8580 SID chips. Does someone still have the old masks?
Other chips you could emulate with an FPGA. But SID is partially analog, so it's special. Some say no two SIDs sound the same.
Btw, recent C64 music demo playing off 1 MB Ocean style (= ROM) cartridge (not REU):
https://www.youtube.com/watch?v=7qxxnJVU4jQ
https://www.youtube.com/watch?v=UYAf_awh5XA
Yes, it's real. Not particularly good example of SID though, but still impressive for 1982/83 technology.
But this one does show off SID; C64 "Cubase", realtime DSP (timestretch, low/high pass filter, distortion, etc.) pretty amazing:
https://www.youtube.com/watch?v=k4GWheE4Gkw