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Re:Oculus Go by kingbirdy on Tuesday May 01, 2018 @02:31PM (#16969927)
I can't speak to this specifically, but generally HMD screens are too low resolution to show text well enough for programming. Also (from what I understand), every virtual screen requires a corresponding HDMI port on your machine
Re:Oculus Go by outworlder on Tuesday May 01, 2018 @02:37PM (#16969995)
Why?

You only require the HDMI port used by the Rift. Everything else is rendered as a texture inside the virtual environment. That works today, you can have multiple screens floating around, your Windows desktop, etc.

Re:Oculus Go by Raphmedia on Tuesday May 01, 2018 @03:55PM (#16970841)
The one HDMI per screen thing is because Virtual Desktop simply output your actual computer screens in VR.

There is nothing stopping you from using one huge screen with transparent background and a bunch of windows.