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Re:Kasparov versus the World by indescions_2018 on Saturday April 28, 2018 @07:18PM (#16949944)
This came up in the "Twitch Plays Go" discussion here on HN this morning. It's a terrific concept. And am definitely stealing it ;)

Highest vote count amongst N players decides move choice. Player votes can even be weighted by "success" based on past performance.

But rather than chess, which is a fully deterministic, perfect information game. I'd really like to apply it to stochastic games. And see how adept crowds can be at finding an equilibria.

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