Re:StarCraft Micromanagement with Reinforcement Learning and...
by TulliusCicero on Friday April 20, 2018 @03:35AM
(#16882863)
But even the best AIs in Starcraft are still quite bad compared to competitive players.
Re:StarCraft Micromanagement with Reinforcement Learning and...
by make3 on Friday April 20, 2018 @01:08AM
(#16882289)
yeah but I'm pretty sure these bots still get crushed by humans because of macro, planning and positioning, which is why it takes top firms on the planet so long to solve the problem
Re:StarCraft Micromanagement with Reinforcement Learning and...
by AmericanChopper on Friday April 20, 2018 @02:00AM
(#16882458)
If the AI wasn't very smart, then you'd expect there to be some optimal path that would beat them. But Starcraft has always been a game with very little skill ceiling on micro. Well micro'd units have the potential overcome huge macro advantages. A famous real-world example would be Boxer's Immortal Marines:
https://www.youtube.com/watch?v=0EYH-csTttw
https://www.youtube.com/watch?v=IKVFZ28ybQs
https://www.youtube.com/watch?v=DXUOWXidcY0