Re:StarCraft Micromanagement with Reinforcement Learning and...
by acomar on Friday April 20, 2018 @12:07AM
(#16882085)
Not really. Stopping MarineKing from sending tons of APM is only part of the challenge. His choices for what to do in any given frame (yes, frame) are also just better than basically every player on the ladder. If you remove his keyboard, you'll find that he still wins most games against folks who don't know the game.
Rate limiting a brute-force AI would make it trivially bad.