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Re:Why Can't Hollywood Make a Good Video Game Movie? by cptskippy on Thursday April 12, 2018 @09:35AM (#16820738)
> Games allow you to fail

Most games will allow you to try until you succeed, very few accept failure and progress the story. When they do, people generally do not accept it and retry anyways [1].

> thus the story can't have the same tension or structure as a movie.

I would argues that the much hated quicktime event has been used successfully to give users interaction and have the same flow and tension in a story.

The reality is that most people play through a game in a linear fashion, they may fail but they replay instead of accepting the failure, if that's even an option. Thus to the character and story, there was no failure.

Even still a solid premise can be adapted to either medium successfully. The movie Memento and the video game Braid are fundamentally the same idea presented in radically different ways with very different stories. The impact of the twist at the end of both though is equally poignant.

[1] https://www.filfre.net/2018/03/wing-commander-ii/

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