News for hackers. Stuff that matters.
Re:Porting the Unity Engine to .NET CoreCLR by DubiousPusher on Tuesday April 10, 2018 @10:24PM (#16807553)
That the divide existed at all is mind-blowing to me. In the middle of the deepest ebb in Microsoft's popularity with developers a group of people were like, "hey we love this tech so much we're going to reverse engineer and reimplement it ourselves from nothing."

And Microsoft was like, "cool, good luck with that."

Re:Porting the Unity Engine to .NET CoreCLR by zamalek on Tuesday April 10, 2018 @11:46PM (#16807868)
They even handed out unit tests for the Moonlight team. It was certainly the start of the Microsoft renaissance, which is very strange considering it happened under Balmer.
Re:Porting the Unity Engine to .NET CoreCLR by SomeHacker44 on Wednesday April 11, 2018 @10:25AM (#16811356)
"reverse engineer and reimplement it ourselves from nothing" :)
Re:Porting the Unity Engine to .NET CoreCLR by DubiousPusher on Wednesday April 11, 2018 @12:28PM (#16812750)
Fair enough.

Nothing as in $0. For a lot more than nothing in terms of personal satisfaction.