Re:Show HN: FluidDATA API – Create your own audio search eng...
by dandancanfly on Tuesday April 10, 2018 @11:28AM
(#16802050)
That's pretty neat. After you download the audio and process it, do you delete the data, or store it for safe keeping? 350TB is a healthy chunk of data.
Re:Show HN: FluidDATA API – Create your own audio search eng...
by mathatoms on Tuesday April 10, 2018 @11:42AM
(#16802182)
We have enough storage to hold on to the data. We keep the data around so we can retranscribe files as we update our language models.
Re:Show HN: FluidDATA API – Create your own audio search eng...
by chatmasta on Tuesday April 10, 2018 @11:30AM
(#16802071)
Wow! Sounds awesome, I would love to read a blog post on that.
Are you co-locating the hardware? What is bandwidth pricing like?
Re:Show HN: FluidDATA API – Create your own audio search eng...
by mathatoms on Tuesday April 10, 2018 @11:51AM
(#16802268)
Thanks. Our blog is located at https://blog.bitplatter.com.
We are co-locating some of our infrastructure. The backend that does the data processing is running in a rack on our own hardware. The user facing portions are hosted in GCE.
We've iterated through a few storage solutions and have settled on using GlusterFS+zfs running on Storinators. So far we have about 350TB of data indexed in our collection.