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Re:Octahedral Impostors by Animats on Wednesday April 04, 2018 @08:38PM (#16760727)
Nice. This is for Unreal Engine.

Second Life still can't even generate ordinary billboards automatically. Most low level of detail models in Second Life are generated with the Decimate tool in Blender, which does a terrible job. People decimate all the way down to one triangle, which looks terrible. Better level of detail models have to be handmade. It's so 1990s.

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