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Re:Octahedral Impostors by naikrovek on Wednesday April 04, 2018 @08:30PM (#16760686)
The second embedded YouTube video is probably a reasonable explanation. The full tree is replaced with eight (maybe nine, actually?) billboards.

N, S, E, W, NE, SE, SW, NW, and one looking down from above. That's nine.

Ok, I have no idea, either.

Re:Octahedral Impostors by 1wd on Thursday April 05, 2018 @06:56AM (#16763624)
Those billboards are an alternative (the more traditional) impostor type. The octahedral impostors replace these billboards with a geodesic polyhedron of octahedral symmetry. Basically it subdivides the sides of an octahedron to approximate a sphere.
Re:Octahedral Impostors by jochung on Thursday April 05, 2018 @08:20AM (#16764095)
Not really. The octahedron defines the positions you pre-render the impostors from. The actual rendering uses a flat plane (like a regular billboard) but with a parallax shader and depth offset to make it look bent.