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Re:A Visual History of Eve: 2014 - 2018 by bri3d on Monday April 02, 2018 @10:44PM (#16741484)
Shouldn't line of business software naturally trend from being a creative pursuit to a standard engineering or trade, where defined systems are applied to a semi-novel problem using known patterns and rules? Rediscovering the whole thing every time is certainly inefficient.

I think there will always be room for green fields, though. Even in very old fields scientists and inventors still discover new approaches and solve new problems on a daily basis. Yes, this will move to the fringes, but is that a bad thing? I'd rather spend 10% of my time on research and reimplementation and 90% on a Fun New Problem/Approach rather than 90% of my time reinventing the wheel and 10% of my time on new stuff.

Re:A Visual History of Eve: 2014 - 2018 by seanmcdirmid on Tuesday April 03, 2018 @12:19AM (#16741890)
I'm pretty sure ML eventually eats the programming cake, though it might not be in our lifetimes. Definitely by the time we have developed FTL travel.

We have reached a very pronounced local maxima with our current programming practices and ecosystems. Reinvention can get us out of that, though is more likely to fail than not.

Re:A Visual History of Eve: 2014 - 2018 by actsasbuffoon on Tuesday April 03, 2018 @12:51PM (#16746569)
Strongly agreed. I've had a fairly long career and worked in dozens of languages. Languages like Crystal (staticly typed, but with strong type inference that makes them feel like a dynamic language) feel like they're from 10 years in the future. Using languages from the ML-family (OCaml, F#, Haskell, Purescript, Elm, Idris, Agda) makes me feel like I've gone 25 years into the future and been set down in front of a computer. Especially watching Idris write my program for me just based on the type signatures. That blows my mind every time it works (which it often does).