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Re:Robocalypse Now: Using Deep Learning to Combat Cheating i... by dvt on Sunday April 01, 2018 @04:13AM (#16727310)
> However, as John noted in the beginning, those blatant cheats mostly have one reason to exist: to actively and obviously spoil the fun of others involved, so to improve things to players of that game, it's a very good starting point.

This is very true (and very important), but I don't think you need AI to detect blatant cheats. IMO, simple heuristics can do the job better.

Re:Robocalypse Now: Using Deep Learning to Combat Cheating i... by ygra on Sunday April 01, 2018 @03:01PM (#16729842)
Perhaps with a worse conviction rate of the reports or by catching fewer cheaters. One major part of what makes this successful is that the reports by VACnet are high-quality and very often lead to convictions (i.e. they're not false positives). This keeps the humans who're actually judging engaged. From experience I found Overwatch fairly tedious if there's nothing fishy going on at all for ten cases or so, so participation rate has dropped over time.