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Re:OpenTTD 1.8.0-RC1 by liveoneggs on Saturday March 31, 2018 @09:21PM (#16726153)
Even though I appreciate the retro look, I've found installing OpenGFX got me a lot more hours out of OpenTTD (along with the bigGUI kit).
Re:OpenTTD 1.8.0-RC1 by arwineap on Sunday April 01, 2018 @01:07PM (#16729295)
Any tips on decoding the railroad signal logic?

After I installed the graphics update, that was really the piece that limited my interest

Re:OpenTTD 1.8.0-RC1 by liveoneggs on Sunday April 01, 2018 @02:54PM (#16729822)
just use path signals most of the time. "Programming" the signals is sort of the "fun" :)
Re:OpenTTD 1.8.0-RC1 by liveoneggs on Sunday April 01, 2018 @03:06PM (#16729863)
aBase is the upgraded graphics I'm running too