Trait methods, eh, we'll just have to live without that for now, just making it easy to return iterator chains from functions is a massive thing for me and a huge boost to the usability of the language and the practical value of trait abstractions.
But you know that, of course. I'm just excited.
Now very interested in what 1.27 will have in it! I haven't tripped over the lack of NLL for a while, but that's been another thing I've been eagerly awaiting because I used to and I've just trained myself out of it.
But with that said... some possible features:
* dyn Trait
* unit tests that can use ?
But, looking at the tracking sheet I linked below, it's looking like 1.26 and 1.29 are gonna be the biggies, some 1.27 stuff is pushed back a bit. We'll see![1]: https://internals.rust-lang.org/t/rust-release-milestone-pre...
It is, of course, best-effort, and often guestimates, so please don't take it as gospel, but describes what we're trying to do. (There was already one situation where a mistake in the spreadsheet caused someone to be misled about when a feature is going to be available)
1.26 and 1.27 are gonna be really big, I wasn't kidding :)