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Re:The Story of NESticle, the Ambitious Emulator That Redefi... by shasheene on Thursday March 29, 2018 @06:42AM (#16705949)
It would be really cool to read interview with the authors of other great emulators of the era too.

My personal favorite was NO$GMB ("nocash gameboy"), which was written in x86 assembly for DOS and allowed a 33MHz 486DX to emulate a Gameboy Color at multiples of full speed. Just the interface gives me waves of nostalgia :)

The author, Martin Korth is suprisingly still very active in the emulation scene [1], and still lives the life of a starving artist. Interesting guy and great programmer/reverse engineer.

[1] http://problemkaputt.de

Re:The Story of NESticle, the Ambitious Emulator That Redefi... by torso on Thursday March 29, 2018 @10:48AM (#16707496)
I wrote the Game Lad emulator more than a decade ago. NO$GMB was kind of the biggest rival in emulation accuracy. Eventually I reached a point where there were games that worked in Game Lad and not in NO$GMB and vice versa. Great times.

Edit: Just checked. Last version released on 2001-10-05.

Re:The Story of NESticle, the Ambitious Emulator That Redefi... by ubertaco on Thursday March 29, 2018 @09:08AM (#16706645)
Oh wow, that takes me back. The section for NO$GMB even says:

  The Windows version is for Windows 95/98/NT/2000, it requires a rather fast computer (at least 66MHz suggested), it is including a typical windows user interface (new in this version), and it is probably easier to install, and more compatible to newer windows versions.