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Re:Avoid Else, Return Early (2013) by monocasa on Monday March 26, 2018 @04:39PM (#16682368)
I mean, having global resource managers is orthogonal to generating the events that cause resource destruction. And you're not 'ripping them out of context's, since the guard objects are still there where you would be doing the resource management manually.

EDIT: and I was the lead for a high availability C++ RTOS. I know that not all patterns fit for writing quality, available code. This fits remarkably well though. Even though we were totally async and didn't rely on the stack for context lifetimes.

Re:Avoid Else, Return Early (2013) by jstimpfle on Monday March 26, 2018 @05:31PM (#16682818)
> And you're not 'ripping them out of context's, since the guard objects are still there where you would be doing the resource management manually.

The guard object is there (e.g. "on the stack") but the destructor is not defined in-line but in a separate class method definition. Classes have always that implicit ideal of being "isolated". This is wishful thinking, of course. In the end all the parts of the code need to contribute to the program. That's why OOP codebases often end up as a terrible mess. Classes can't decide if they want to be isolated or involved. The compromise is all this terrible implicit state. (do you know the quote by Joe Armstrong about the banana, monkey and jungle?)

Re:Avoid Else, Return Early (2013) by monocasa on Monday March 26, 2018 @05:45PM (#16682916)
Guard objects dont have to be on the stack. They work beautifully inside a context object that's registered with global manager if you're in an async codebase. std::move is a glourious thing.