Re:Game Workers Unite
by ramy_d on Friday March 23, 2018 @06:53PM
(#16663344)
that's true. I think something really unique in game dev is that parts of the team can fluctuate while another part has a larger commitment across several projects.
EDIT: I'll also add, although obvious to some but worth mentioning, that an effective game-dev union needs to help both those people equally.
EDIT: I'll also add, although obvious to some but worth mentioning, that an effective game-dev union needs to help both those people equally.