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Re:Announcing Microsoft DirectX Raytracing by AnIdiotOnTheNet on Monday March 19, 2018 @04:07PM (#16622588)
Perhaps that is what has allowed the indie scene to thrive as well as it has? I'm ok with that.

Honestly I'm not sure why gamedevs seem to care so much about this kind of thing (marketers on the other hand...). Minecraft was worth $2B and intentionally looked like it was rendered in mode 13h.

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