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Re:Ask HN: If you've used a graph database, would you use it... by lolive on Friday March 09, 2018 @08:40AM (#16551632)
At the moment, I use N3.js for its N3.parse() function. It builds a graph of Javascript objects in memory from a RDF string, just like a JSON.parse() builds a tree of Javascript objects in memory from a JSON string.

Note: I have never understood the need for a DB on the client-side.

Re:Ask HN: If you've used a graph database, would you use it... by WorldMaker on Friday March 09, 2018 @10:31AM (#16552372)
In the case of a Twine-like system to make offline capable games: everything is just HTML/CSS/JS, it often gets packed into a single HTML file, and there is no server side at all. A client-side DB would be important in that case so that you can query/update game state.

In another thread GUN is mentioned, at that may be the closest client-side DB to what I think I'm looking for, if I ever get around to that side project.