I just realized something else about Into The Breach music. It could be put into many, many other games, and wouldn't feel out place. I mean swap it with Age of Wonders III, Hyper Light Drifter, Baldur's Gate, Nuclear Throne, Catacomb Kids, Rimworld, EVE Online, Homeworld, a Total War game, Samorost, Machinarium, The Witcher, Far Cry, Grim Dawn, Dark Souls, Cave Story, Bioshock, System Shock, Dishonored... I can't imagine it in Starcraft, a racing game or Day of the Tentacle, but otherwise it's the kind of music people say goes well with anything.
I really think the music is weakest part of the game. Pixel art is very good, design/game mechanics are excellent, interface deserves the praise. It's a very good game but I think they're just good at PR (self-promotion), like the guy from Ultima Ratio Regnum. He's good at procedural generation and wrote a few scientific papers (and RPS articles), but he doesn't seem to have ever released a game. URR will probably end the ultimate vapourwave. Game design and screensaver design are two different things.
Certainly self-promotion is a very beneficial skill to have and I can learn a lot from these guys.