Re:All of Oculus’s Rift headsets have stopped working due to...
by stordoff on Friday March 09, 2018 @12:35AM
(#16549994)
It seems inline with the BBC charter (it's a non-service activity which supports learning for people of all ages [one of the BBC's stated purposes], and helps fulfil the requirement that the BBC must promote technological innovation), so it would seem to be a reasonable use of license fee income. It could be seen in a similar vein as the BBC Micro, which was designed and built by Acorn.
http://downloads.bbc.co.uk/bbctrust/assets/files/pdf/about/h...
Re:All of Oculus’s Rift headsets have stopped working due to...
by 52-6F-62 on Thursday March 08, 2018 @02:19PM
(#16546826)
IIRC BBC has long had some pretty great in-house developers as a rule. It sounds like it was more of a joint project. IE, BBC wanted to do the project and recruited a partner to help see it through quickly enough. That's how it appears to me, anyway.
But if you get a chance to try it, do! I will warn you though—the first time through is a bit intense. I was new to the platform and had to take the headset off for a few minutes mid-game. After trying it again I found my legs.
Also, it might seem counter-intuitive, but I've found alcohol helps desensitize oneself to the experience.
But when it comes to kids/education, etc. Just be careful. I've invited others to try out some of the more intense experiences and I've even had people get mad at me for it.
I trust the developers aren't using license fee money but instead are paying for using the BBC name ...?