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Re:Into the Breach’s interface was a nightmare to make and t... by cryoshon on Thursday March 08, 2018 @09:43AM (#16544580)
it's fun, but imo FTL is my favorite because it seems to have way more replayability.

i haven't cracked the harder difficulties of ITB yet -- not that difficulty is an issue -- but the gameplay just seems so very similar from one run to the next, even if it's engaging for the moment.

Re:Into the Breach’s interface was a nightmare to make and t... by swolchok on Thursday March 08, 2018 @12:41PM (#16546037)
Try a different mech squad. Blitzkrieg, for example, is vaguely similar to the Rift Walkers in composition but the mechs have much more specialized roles.
Re:Into the Breach’s interface was a nightmare to make and t... by gh02t on Thursday March 08, 2018 @03:41PM (#16547449)
Random or custom squads also add a lot of diversity, though I do agree that Into the Breach doesn't have quite as much replayability as FTL with its greater element of randomness in encounters. I love Into the Breach and have played it a ton, but my biggest criticism is that the campaign itself doesn't provide enough variety; the individual missions vary from game to game but they are still a bit samey and there aren't any that stand out. I'm hoping there will be an expansion some day to mix things up a bit, either with some new mechanics or just giving us more islands and mission types.
Re:Into the Breach’s interface was a nightmare to make and t... by Kiro on Thursday March 08, 2018 @10:56AM (#16545084)
Yeah, I feel the same. I felt way more attached to the runs in FTL and excited for every new game.